Note that depending on the way you create a surface you may need to flip the surface normal. The colour tells which surface is facing you: bluish for positive local z, reddish for negative. Check the surface normal for each surface you create. 完全被搞糊涂了,到底应该哪个才是正面啊?我的理解是蓝色的面朝外,可是我下面划分网格的时候就反掉了为什么?
图1
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Assign the wet surface property to the set “Wet_surfaces”. Provided that all surface normals points outwards select the Front side as shown below.(A consistent definition of surface normals is essential.)
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这是我实际划出来的可是是反的。。。
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